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So I've been thinking for a bit about designing a really scaled down table top game. Just minimal stats, mostly borrowed from D&D and Hero Games. Something so we can still roll dice and have a combat system, but have it be more story driven.
I was talking to Emily yesterday as we were driving about what kind of story she wanted to do. She came up with something elaborate right away. She wanted it to be a Candyland and she wanted her character to be a catgirl.
So I wrote up the start of our campaign:
Trouble in Cuppedia
King Reyhan and Queen Mora has ruled Cuppedia for many years. Mora is a gingerbread woman and Reyhan is a chocolate man. But several months ago, the King has disappeared and a new King, Medwin, has taken his place. He looks like a Tigerman, but there is something off about him
The Queen has taken her leave from Medwin to summer at the castle in Sorley. King Medwin has stayed at the capital of Zo and is actively ruling the country. He is only making little changes right now, mostly trying to keep candy people and animal people separated. But the Queen fears for Reyhan and her people.
Emily is going to be a Wizard catgirl and Todd is going to be a Warrior Gingerbread Man. Sadly Todd has been working a lot of weekends so we probably won't get to play for several weeks.
I'm going to post recaps of our games because I think it will be interesting! I'm going to be writing the first adventure in the next few days and then plotting where I want the whole campaign to go!
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